Independent contractor


Str 12 Dex 18 Con 14 Int 16 Wis 8 Cha 16
Rogue 3
Hp 18
AC 14 T 14 FF 10

Skills: Escape Artist +12, Hide +10, Move Silently +10, Search +9, Disable Device +9, Balance +12, Tumble +10, Climb +7, Bluff +9, Open Lock +10, Sense Motive +5
Feats: improved Initiative, Quick Draw, Agile

Abilities: Sneak Attack +2d6, Evasion, Trapfinding, Trap Sense +1

Notable Items: Nothing as of yet …..


The group met this “independent contractor” when he attempted to steal the Hag’s Eye from them. He (sorta) convinced them to let him go after he took them to the prearranged meeting place with his contact, who did not show. His motivations remain unknown although he seems harmless and did not detect as evil.


Rick's Hold Enzist4 Enzist4